Apologies for my absence – as you can see by my previous post I have been happily busy with some news my wife and I had
I have also been busy in the background with the development of Chris Madden’s “Dedication class” Enterprise F concept (pictured above) for the Star Trek: Online competition which was held a while back. I have been posting on the scifi-meshes forum here:
The amount of time I can devote to this is a little sporadic, but I would encourage you to check back there for updates. I also haven’t forgotten about the fact that the Eaves Class still needs finishing off.
I’ll continue to post anything worthwhile up here.
It came to my attention that the contact form was broken, which then uncovered a virus lurking in my blog. I think I’ve resolved the problem, but if you see any issues please comment here to let me know.
I’ve added some other starship models for download tonight – the Hawking and Ascension Class starships. The Ascension is probably most famous for being the main ship of Star Trek: Phoenix, but now you can make it your own!
All are either in 3DS Max 2010 or .Obj format. I’ve also added a better .obj version of the Insignia Class mesh.
Let me know if you have any problems with them….
Hawking Class Starship.zip (3D Studio Max 2010)
Hawking Class Starship Obj.zip (.obj format)
Ascension Class Starship.zip (3D Studio Max 2010)
Ascension Class Starship Obj.zip (.obj format)
Alexander Richardson has done an amazing job rendering my Insignia Class as a LCARs system display. I supplied him some high resolution profile views of my 3D mesh which he worked from. He was generous enough to give me first sight of the 10000×4039 pixel masterpiece here.
There are lots of little nuggets in the detail. It seems that the Weyland Yutani corporation had a hand in the construction. Not sure how I feel about that…
Alex’s blog, which includes lots of other displays from Star Trek and beyond, is here.
I’ve been extremely busy lately with work, and haven’t had much time to devote to personal projects lately. In the meantime, here is a great video sent to me by Omar El Reyes. He’s made a remote control model of my Insignia Class starship! I would love to see her in action.
I’ve given the blog a small facelift with some rotating banners and a gallery of my previous work, so you can access it in one place without having to trawl through blog posts.
Future projects: I’d like to explore some new territories – NURBs modeling (application of choice not yet decided) and volumetic rendering (probably with the new Blender 2.5). If anyone has some good pointers to suggest, let me know!
Taking a break from the Eaves Class 3D mesh, which I still feel needs a little more work, I thought I’d try my hand at making a triptych (A picture split into three pieces) of the Insignia Class starship for my home. I’ve been wanting to do this for some time and have had blank empty walls in the house ever since we moved in because of it.
I did the picture below a couple of weeks ago with this in mind, which was a combination of cloud effects and radial blur in photoshop:
I then split the above image into three, rescaling the ship so that it fit within the third section. Originally the ship spilled over into the second, but I thought this might look a little disjointed.
I then went over to canvas101 and ordered three prints on foam board. This was cheaper than printing them off on canvas, and as this was the first time I’d done this I was wary of them turning out badly. However, I was quite pleased with the results. Here they are on my wall:
Overall, I was quite pleased – I hope they don’t look too geeky for “normal” people visiting!
Next, I’m turning my thoughts to the end of our hallway. I’ve put together this rough concept image to give you (and my understanding wife) a taste for what I’m planning:
So, what do people think? Would you have something in your lounge like this?
After last week’s comments I’ve added some improvements to the mesh, namely:
- Better hull detailing
- Thickened the phaser strips – they were there all along but I had made them a little too thin for people to recognise easily.
- Redone the bussard collectors so you can see “inside” them.
- Added some detailing around the deflector, although I haven’t added to the deflector as I simply liked the effect.
- Added bridge detailing.
P.S. The “Falcon” namesake is – what else? – a Star Wars reference
Some renders of the finished* ship:
What do people think?
* Things like this are never finished…