Rough asteroid base exit concept sketch

Although it is just an “initial idea” concept for an image I am working on for another Star Trek SIM, thought I’d post it for anyone who’s interested even in my rough work.

Set inside an asteroid, the strange “exit” is because the base is intended to be protected by a hologrid which shields it from the outside world.

There are a few other ideas and images in the pipeline – any finished versions, or in-development work, will also be posted here.

Development of the Ascension Class: Photos & Album

I have been busy these last few months working on a new design for Star Trek: Phoenix, a fan based production in Seattle.

Now that the final 3D Mesh has been handed over to them and they have formally revealed the design, I can at last catalogue all my work here – from initial sketches, test models, development shots through to the final textured design.

Click here to browse through all the images in one Album: