Tag Archives: nebula

Nebula Generator now on Blender Market

Features:

  • Fast render times at high resolutions.
  • A range of configuration options allow you to change the colour and shape of the nebula.
  • Optional star effects that can be swapped out for your own.
  • By animating the parameters, the clouds can be made to appear as if they are moving.
  • Great for game backgrounds, animations, or concept art backdrops.
  • By default the effect is projected onto the background of the blender scene but can also be used as a texture on other objects.

Earlier versions of the node setup (version 1.2.0) will remain free on my website, however by getting this version here you will:

  • Have a priority on new feature requests.
  • Be able to take advantage of new updates.
  • Allow me to invest the time in developing the effects further.

Future roadmap:

  • Potential migration to python code if efficiencies in usability and performance can be seen.
  • Increasing ease of use of the different parameters on offer.
  • Experimentation with more 3D like effects.
Filed in Nebulas | Comment Now

Nebula Node Group v1.2 released

nebulanode_v1.2.0Download .blend file

I’ve now expanded the control you can give to the stars:

  • An input is now provided so you can choose to add your own starfield effects.
  • I’ve moved the stars out into a separate set of “StarsNodes” that you can now use to alter the existing stars.
  • You can now choose to blend the stars more with the color of the nebula to produce a more harmonious effect.

I’ve update the instructions in the .blend file, and any questions let me know. Enjoy!

 

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Nebula Node Group v1.1 released

nebulanode_v1.1.0Download Nebula Node Group v.1.1.0

I made some small additions to bring better control to the ambient rim lights around the clouds:

Before, you could just get this:

nebulanode_darkbluenebNow, you can have better control to get effects like this:

nebulanode_purplenebI’ve added the full instructions for the node group in the .blend file’s text editor under “Nebula Node Instructions”.

Enjoy!

Filed in Nebulas, Tutorials | 1 Comment

SOTL Competition 2016: Entry #1

Along with the winning entry, I also entered a few others – here was the first:

uss_carolina_mark_kingsnorth_50The background was the start of some nebula-like experiments I’ve been doing using Blender’s volumetrics and noise textures, which I’ll post about later.  Here’s a taster of one of the latest effects:

mutara5

mutara6

Filed in Competitions, Hawking Class, Nebulas, SOTL 2016 | Comment Now