
The latest Quad Maker Blender retopology add-on update is here, bringing a few useful improvements:
- Smooth by Selection
- Shortest Path Selection (Shift extends/moves a selection, Ctrl finds shortest paths)
- Improved mirrored vertex smoothing
- Retopology view default updated (now matches Blender’s 0.01 setting)
When I first built Quad Maker, I wanted it to be a straightforward tool—something inspired by Maya’s Quad Draw but designed to fit neatly into Blender. That philosophy hasn’t changed.
Keeping Quad Maker focused and “boring” has some real advantages:
- It stays simple and easy to learn (see the documentation and video to get started).
- It stays stable and reliable. Blender’s Python API already gets pushed hard by Quad Maker, so focusing on core features avoids adding unnecessary complexity.
- It helps keep development costs under control. Since Quad Maker is a one-off purchase rather than a subscription, I want to make sure that updates add real value without inflating ongoing costs.
So while I am always open to feature requests, I’m careful to only add the ones that really matter. The result is that Quad Maker remains exactly what it was meant to be: a dependable, no-fuss retopology tool.
Sometimes boring is best. 🙂