One of the main features I’m asked for in the Plating Generator is how to make the workflow less destructive. Without fundamentally changing some of Blender’s actual code, that’s tricky right now.
However I’ve added a new menu option which allows you to create the plate effects separately from the main mesh, which will allow you to go back and change the plating without the original object being affected.
You can see the change in the brief video above.
Alongside some other minor changes and adding new patterns, I’ve been giving a lot of thought to adding Greeble Libraries to the add-on. This should make the add-on a more extensible and new libraries could be separately created. I’m also thinking of adding this to the Mesh Materializer.
If you’re interested in finding out more or would even like to develop some greeble libraries yourself, do get in touch via my Creator page on Blender Market: https://blendermarket.com/creators/mark-kingsnorth.